Ive managed to take certain sentences out where I am rambling.
This is what the statement looks like after a few alterations:
(I was walking around the
town and heard a young girl speaking to her parents 'I want this!' with the
quick reply being 'Do you really need that?'. This initially stemmed my
thoughts about consumerism, whether we need the things we buy plus how it could
easily lead to mass consumption.
I produced a painting
shortly after this experience having being inspired by an artist named 'Sarah
Key'. The main aspect of Key's work I really liked was replacing a human head
with that of an animal. I used a similar approach replacing a person’s head
with a shopping bag taking away their identity mirroring what consumerism does.
The materials I used were acrylic on canvas. After a few tutorials and
experimenting, I realized that there were some aspects to my painting style
that could be improved. I thought this could also seem too forceful focusing on
consumerism being bad, therefore I needed look into identity further.
I also explored identity
through my exhibiting and curating module where we worked collaboratively. We
all produced a piece and then exchanged it only spending max an hour to adapt
it. This movement is similar to what advertisement companies do themselves, one
person having the original idea, then passing it on ending with a collective
identity rather than a single.
Before this module I
made a series of squared blocks which I produced from various sized cuts of
wood. They were each painted in a certain colour, representing a certain shop. On
one of the largest surfaces, I transferred the image of the chosen store. When
all produced, it looked like a miniature shopping outlet. They also reminded me
of children’s playing blocks which highlights innocence, totally opposite to
consumerism as it doesn’t display purity, it shows the opposite which is
corruption. Being toy-like translates to something being controlled by another.
I wanted to reveal less to my
audience allowing them to interpret it themselves. I was really interested in
how painting and photography are related, how both sources enable a connection
with the audience. I played around taking pictures in different locations relating
to my theme. I produced a tri of photos, these images were taken in a small
public park close to the town centre. The first image was of a woman carrying a
shopping bag, the second and third image the bags duplicated but in a way that wasn’t
obvious to the viewer. This piece was a slight illusion, allowing the viewer to
spend a bit more time picking out differences in these images. But, the main
importance in this piece was maybe not the content, however the location and
time/awareness I believed to be most successful.
At this point, I began
to think about how people are always in a rush to buy and get places, how we haven’t
got 'time' to stop and think before doing. This is where I changed the
direction of my practice realizing that I had been doing what everyone else in
the public do, rush around and not being aware! I wanted to focus my attention
to those who we do forget, people who may want to get involved with this rush,
who may want to mass consume which we take for granted, people like the
homeless.
The change in direction
I found hard to begin with, at present time I am continuing the research
further into this area so that I can develop a deeper understanding on how
consumerism effects those less fortunate.
I was walking home one
night after being in the studio, there was a homeless guy sitting in the town
centre and I tried to think about what it is like to be in his shoes. This
inspired me to create a poster using the photoshop software. The poster
displayed a street where a homeless man is sitting in the center and people are
just walking past him, ignoring him. When I was playing around with the
software I used an emboss tool, it allowed me to offset the image of the homeless man from the original one. This reminded me of early 3D cinema because
the distortion makes it look 3D like. Also, 3D was related to superheros,
people we want to be and look up to as children. This was interesting because
it was displaying the homeless as this positive force, whereas we see it as
being a negative/a sad thing. Working with software like Photoshop, it was as
if I was using their tools against them.
Consumerism is a strong
force that does affect our living environment I have just started transferring images onto canvas and then pushing colour from the back through the fabric.
The colour travelling through creates this bleeding/penetrating notion. Looking
at consumerism, it has this penetrating force, it is like a voice that is
clearly heard over all other sounds.
I am working to create a
human sized model of a homeless man crunched up in a corner of a room. The
reason behind this is to generate a big impact on the viewer. Putting this
model in an exhibition format makes me question, would an audience be more
aware and feel different towards the homeless man here compared to if he was
outside on the street?
I am still going to cut some bits out as its just over a page and need it to be 1 side of A4.
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